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ISBN/EAN: 978-1-484-29060-6
Format: PDF
DRM: Digitales Wasserzeichen
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Auflage:
3. Auflage 2023
Erschienen am:
Sprache:
English
Umfang:
24.32 MB
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Beginning Java Objects

eBook - From Concepts to Code, Professional and Applied Computing (R0)

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Beschreibung

Among Java's many attractive features as a programming language, its object-oriented nature is key to creating powerful, reusable code and applications that are easy to maintain and extend.

Über Jacquie Barker

Jacquie Barker is a professional software engineer, author, and former adjunct faculty member at both George Mason University in Fairfax, VA and The George Washington University in Washington, DC. With over 30 years of experience as a software developer and project manager, Jacquie has spent the past 15 years focused on object technology, and is proficient as an object modeler and Sun Microsystems Certified Java programmer. Jacquie earned a bachelor of science degree in computer engineering with highest honors from Case Institute of Technology/Case Western Reserve University in Cleveland, Ohio, and a master of science degree in computer science, emphasizing software systems engineering, from the University of California, Los Angeles. She has subsequently pursued postgraduate studies in information technology at George Mason University in Fairfax, VA. Jacquie¿s winning formula for teaching object fundamentals continues to receive praise from readers around the world, and her Apress book Beginning Java Objects: From Concepts to Code has been adopted by many universities as a key textbook in their core IT curricula. On a personal note, Jacquie¿s passions include her husband Steve and their three cats Walter, Rocky, and Tanner; serving as founder and executive director of Pets Bring Joy, a 501(c)(3) non-profit animal rescue organization (pbj.org); and her recent launch of a pro bono IT consulting service for start-up non profits (probonoit.org).

Inhalt

Part I:  The ABCs of Objects.- Chapter 1: Abstraction and Modeling.- Chapter 2:  Some Java Basics.- Chapter 3:  Objects and Classes.- Chapter 4:  Object Interactions.- Chapter 5:  Relationships Between Objects.- Chapter 6:  Collections of Objects.- Chapter 7:  Some Final Object Concepts.- Part II.- Chapter 8:  The Object Modeling Process in a Nutshell.- Chapter 9:  Formalizing Requirements Through Use Cases.- Chapter 10:  Modeling the Data Aspects of the System.- Chapter 11:  Modeling the Behavioral Aspects of the System.- Chapter 12:  Wrapping Up Our Modeling Efforts.- Chapter 13:  A Few More Key Java Details.- Chapter 14:  Transforming Your Model into Java Code. - Appendix A: Alternative Case Studies.

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